

March of Otherworldly Light: Success using control in Historic right now comes down to two things: the quality of your spot removal and card advantage engines. Since we don’t actually have a way of getting dead creatures back to our hand, this effect which was supposed to keep us from re-using it, actually enables us a way to get him back, albeit slowly and randomly. Probably meant to avoid recycling abuse, but we found a way to do that anyway. When it dies, it shuffles back into deck. Just an insanely powerful interaction, if I’ve ever seen one. Even if they answer BOTH, you still ended up ahead in cards and they are tapped out. Now that it is on board, any Sublime Epiphany you play you can immediately return to hand and since you have two copies of Saiba now, even if they use this tapped-out window to remove one, you still have another. The way you want to play it is get control of the board, then when there is an opening, play Saiba proactively. You don’t have to cast the card you get back immediately, so you can play it proactively. I am not saying the whole card is better than Snapcaster Mage, but this effect is objectively stronger than Snapcaster’s effect. I barely ever cast this for two mana, however, in the instances where things have gone wrong, the reduced cost can be a matchup-saving boon for us. We should strive to always keep interaction in our hand as a control deck. We do not want to be casting this for UU, as that would mean something has gone wrong. Flash lets us use it in response to a threat, whether that be to grab interaction for an imminent threat, or just to save something in the graveyard from being exiled by our opponent.Ĭost Reduction is gravy. Flash enables us to hold it up and use it when we have nothing better to do at the end of our opponent’s turn. Without flash, this card would just be a slightly more cost efficient Tazeem Roilmage, and hardly would be worth a mythic wild card. This is the whole reason this card is good. So I am going to break this 4 mana 2/2 down by ability. So let’s take a look at the card, the lists I came up with, and do a little deep dive into the card and why I think it is so powerful. With just two copies of Farewell, I was able to take my win rate against Food from the high forties to the mid fifties in my first 100 games. We don’t waste jank potential in my household, but I digress.Īfter the success of the Dimir straight-control version, I thought the logical next step was to move to the color pairing that all the top control players are on right now. Why do I use two accounts? Well, it used to be a friend’s account who quit, and they were draft-only and had over 100 rares. I went to Mythic in half the time on my second account. I decided to lean into the control aspect of the list, and cut the Death's Shadow package for straight Dimir Control. My first iteration to hit Mythic was a Dimir variant that used Death's Shadow and other stand-out newcomer Painful Bond. That lead me to Sublime Epiphany and a deep dive into a card that I ended up having a ton of fun with. My immediate thought was to try it with some sort of copying instant or sorcery to try to make it go infinite, or at least be loop-able. When Saiba Syphoner was announced for Alchemy: Kamigawa, I was incredibly excited to try it in Historic. The Lord of the Rings: Tales of Middle-Earth.If you wish to use copyrighted material from this site for purposes of your own that go beyond 'fair use', you must obtain permission from the copyright owner. For example, MAGIC: THE GATHERING® is a trademark of Wizards of the Coast. This Web site may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy as well as under the 'fair use' section 107 of the US Copyright Law. This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. Sword of Feast and Famine (001 Grand Prix)Ĭard images, names, flavor text, and oracle text are copyright 2022 Wizards of the Coast and are used here for educational, archival, commentation, research, and informational purposes.

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